THE CORE CURIOSMOS TEAM
CÉLINE VELTMAN • GAME DIRECTION / DESIGN / ART
GUILLAUME PAULI • GAMEPLAY PROGRAMMING
Guillaume Pauli will be programming the JUICY code.
Guillaume is a programmer of with many skills, his official title is Technical Artist,
but he also is great at making art, his own game LYKT and organizing events like Brotaru
and the Brussels Game Jam,
helping the Belgium game scene flourish.
ADDITIONAL CREW
ROBIN DE PAEPE • SYSTEM & TOOL PROGRAMMING
Robin de Paepe is a young but very talented programmer with a knack for problem-solving.
Next to programming robin is a driven entrepreneur that loves a challenge,
thus after his graduation he founded a company named Haws on the Horizon.
PEPIJN WILLEKENS • TECH & OVERHEAD SUPPORT
Pepijn Willekens is an enthusiastic and experienced programmer
that was involved with organizing great events in the Belgium Game Industry like
Screenshake, Different Perspectives, Indie Game Salons and Global Game Jam Antwerp.
CHRIS HANNEY • PRODUCER
Chris Hanney is an inexhaustible source of positive energy.
His cheerfulness and heap of experience make him a great addition to the team.
Other than Curiosmos he has worked on games like Shredders and Space Pirate Trainer,
founded gameplainer.com and is production director at Creature.
TOM VAN DEN BOOGAART • SOUND DESIGN
It's our talented boy Tom van den Boogaart who will be doing the sound design.
Tom is best known for the game Bernband,
Digital Bird playground
and being part of the videogame collective called Sokpop.
Luckily for us, Tom is the best and will be making time to do the sound design for Curiosmos.
TITOUAN MILLET • MUSIC
Titouan is a multidisciplinairy artist that will be making the music for Curiosmos.
He made Mu Cartagropher
amongst many other abstract games, is also a projection mapping expert,
generative art creator and is amazing at playing piano & making music.